XDRE

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XDRE
Developer(s) xepop, 38_ViTa_38
Initial release v2.03 (2013-08-23, 11 years ago)
Latest release v2.23 (2023-07-20, 19 months ago)
Development status Active
Written in C
Target platform Windows, Linux
License GPLv2+
Source Repository

(Git)

NotABug
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XDRE, short for Xepop's Doom Replay Editor, is an editing utility for Doom and Doom II demos developed by xepop and since v2.14 by Vasily Vasilyev (38_ViTa_38). Its precursor was DRE by Adrian Danis (RamboBones), and both tools are based on PrBoom+. XDRE is the predominant tool to create and edit tool-assisted speedrun (TAS) demos, also known as built demos.

Features[edit]

  • Is built on the wxWidgets toolkit
  • Edits demos by individual tic and allows fine-tuning player movement and actions with great precision
  • Brute forces inputs to achieve glides, linedef skips, and other special tricks
  • Manipulates RNG seeds
  • Creates multiplayer demos
  • Creates demos with deathmatch player start positions

History[edit]

  • v1.0 (DRE) was released on April 12, 2005.
  • v2.03 was released on August 23, 2013
  • v2.06 was released on August 25, 2013
  • v2.09 was released on ?
  • v2.11 was released on ?
  • v2.14 was released on October 20, 2016
  • v2.15 was released on October 21, 2016
  • v2.16 was released on October 27, 2016
  • v2.17 was released on October 31, 2016
  • v2.18 was released on November 11, 2016
  • v2.19 was released on November 25, 2016
  • v2.20 was released on December 21, 2016
  • v2.21 was released on February 23, 2017 (does not work on native Windows)
  • v2.22 was released on ?
  • v2.23 was released on July 20, 2023 (fork by RockyGaming4725)

External links[edit]