Extended General Line and Sector Types system

From DoomWiki.org

(Redirected from XG)

XG, short for "Extended General Line and Sector Types system", is a system in the Doomsday source port that allow the user to create new line and sector types (including triggers that perform multiple different actions on different areas of the map). It is not actually a scripting language; though it offers a lot of the same functionality.

External links[edit]