Xmas Doom
From DoomWiki.org
Xmas Doom | |
---|---|
Author | Simply Silly Software |
Port | Vanilla Doom |
IWAD | Doom II |
Year | 1994 |
Link | Doomworld/idgames |
Xmas Doom is a 1994 Doom II mapset by a team from the #doom IRC channel, including members of Simply Silly Software, consisting of three levels. It was released in December 1994.
Contents
Content[edit]
Levels[edit]
|
Soundtrack[edit]
|
Speedrunning[edit]
Current records[edit]
The DSDA episode records for Xmas Doom are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV max run | 04:36 | Andrea Rovenski (Cyberdemon531) | 2022-12-26 | xd1all-436.zip | |
UV -fast run | 06:13 | Andrea Rovenski (Cyberdemon531) | 2022-12-27 | xd1allf613.zip |
The data was last verified in its entirety on January 4, 2023.
Credits[edit]
Xmas Doom's credits are as follows:
Name | Role |
---|---|
Joe Wilcox (SillySft) | Snow Textures, all utilities, packaging designer of MAP03. Author of D! |
Mal | Imp and things designer. Audio Designer |
FireHawk | Sprite Graphics, Designer of MAP01 |
John (Vortex) | Designer of MAP02 |
Chris Hopkins (Lithium) | Sound designer |
ChainsawJim | Sprite Graphics |
VT102 | Future Level Designer |
Hygelic | DOX/FAQ writer |
External links[edit]
- Xmas Doom at Doomworld/idgames
- Xmas Doom at the Doom Speed Demo Archive
- Review at ONEMANDOOM: WAD Reviews
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