ZDWARS14: Command and Conquer (ZDoom Wars)
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| ZDoom Wars maps 13-23 |
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This level occupies the map slot ZDWARS14. For other maps with a non-standard slot, see Category:Non-standard map slots.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
ZDWARS14: Command and Conquer is the fourteenth map of ZDoom Wars, a Last Man Standing megawad. It was designed by OmegaMax and uses the music track "Shock and Awe" by Frank Klepacki, from Command & Conquer: Red Alert 3.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains twelve spawn points:
- facing north. (thing 58)
- facing north-east. (thing 59)
- facing north-west. (thing 60)
- facing north-west. (thing 61)
- facing north-east. (thing 62)
- facing east. (thing 63)
- facing west. (thing 64)
- facing south. (thing 65)
- facing south. (thing 66)
- facing south. (thing 67)
- facing south-east. (thing 72)
- facing south-west. (thing 73)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 100 |
| Vertices | 1997* |
| Linedefs | 2150 |
| Sidedefs | 3695 |
| Sectors | 539 |
* The vertex count without the effect of node building is 1634.
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Monsters | 1-2 | 3 | 4-5 |
| Spawn spot | 5 | ||
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 12 | ||
