ZDWARS16: Underworld Siege (ZDoom Wars)

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ZDoom Wars maps 13-23

1 2 3 4 5 6 7 8 9 10 11 12
(13 - 23)
24 25 26 27 28 29 30 31 32 33 34
35 36 37 38 39 40 41 42 43 44 45

This level occupies the map slot ZDWARS16. For other maps with a non-standard slot, see Category:Non-standard map slots.
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ZDWARS16: Underworld Siege is the sixteenth map of ZDoom Wars, a Last Man Standing megawad. It was designed by SwordGrunt and uses the music track "".

Analysis[edit]

Map of Underworld Siege

Map layout[edit]

Player spawns[edit]

This level contains twelve spawn points:

  1. facing 160°. (thing 0)
  2. facing south. (thing 6)
  3. facing east. (thing 8)
  4. facing south. (thing 9)
  5. facing north-west. (thing 10)
  6. facing north. (thing 11)
  7. facing south-west. (thing 13)
  8. facing south. (thing 14)
  9. facing north. (thing 15)
  10. facing north-east. (thing 16)
  11. facing south-east. (thing 17)
  12. facing north. (thing 23)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 127
Vertices 4676*
Linedefs 4015
Sidedefs 7274
Sectors 478
* The vertex count without the effect of node building is 3615.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Miscellaneous 1-2 3 4-5
Deathmatch start 12

See also[edit]

External links[edit]