ZDWARS29: Binary Core Jr. (ZDoom Wars)

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ZDoom Wars maps 24-34

1 2 3 4 5 6 7 8 9 10 11 12
13 14 15 16 17 18 19 20 21 22 23
(24 - 34)
35 36 37 38 39 40 41 42 43 44 45

This level occupies the map slot ZDWARS29. For other maps with a non-standard slot, see Category:Non-standard map slots.
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ZDWARS29: Binary Core Jr. is the twenty-ninth map of ZDoom Wars, a Last Man Standing megawad. It was designed by evil space tomato and uses the music track "".

Analysis[edit]

Map of Binary Core Jr.

Map layout[edit]

Player spawns[edit]

This level contains sixteen spawn points:

  1. facing east. (thing 7)
  2. facing east. (thing 8)
  3. facing south. (thing 9)
  4. facing south. (thing 10)
  5. facing north. (thing 11)
  6. facing north. (thing 12)
  7. facing west. (thing 13)
  8. facing west. (thing 14)
  9. facing west. (thing 23)
  10. facing west. (thing 24)
  11. facing south. (thing 25)
  12. facing south. (thing 26)
  13. facing north. (thing 27)
  14. facing north. (thing 28)
  15. facing east. (thing 29)
  16. facing east. (thing 30)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 55
Vertices 1832*
Linedefs 1215
Sidedefs 2377
Sectors 192
* The vertex count without the effect of node building is 1133.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Miscellaneous 1-2 3 4-5
Deathmatch start 16
Cooperative start 8

See also[edit]

External links[edit]