ZDWARS31: Despair Canyon (ZDoom Wars)

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ZDoom Wars maps 24-34

1 2 3 4 5 6 7 8 9 10 11 12
13 14 15 16 17 18 19 20 21 22 23
(24 - 34)
35 36 37 38 39 40 41 42 43 44 45

This level occupies the map slot ZDWARS31. For other maps with a non-standard slot, see Category:Non-standard map slots.
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ZDWARS31: Despair Canyon is the thirty-first map of ZDoom Wars, a Last Man Standing megawad. It was designed by Gianluca Cilento (Remmirath) and uses the music track "Thorne" by Nessbeatsfox.

Analysis[edit]

Map of Despair Canyon

Map layout[edit]

Player spawns[edit]

This level contains twelve spawn points:

  1. facing east. (thing 11)
  2. facing east. (thing 12)
  3. facing west. (thing 13)
  4. facing west. (thing 14)
  5. facing south. (thing 15)
  6. facing south. (thing 16)
  7. facing north. (thing 22)
  8. facing west. (thing 23)
  9. facing south-west. (thing 24)
  10. facing south-east. (thing 25)
  11. facing north. (thing 26)
  12. facing east. (thing 27)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 28
Vertices 1935*
Linedefs 1856
Sidedefs 3241
Sectors 505
* The vertex count without the effect of node building is 1397.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Miscellaneous 1-2 3 4-5
Deathmatch start 12

See also[edit]

External links[edit]