ZDWARS31: Despair Canyon (ZDoom Wars)
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| ZDoom Wars maps 24-34 |
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1
2
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12 |
This level occupies the map slot ZDWARS31. For other maps with a non-standard slot, see Category:Non-standard map slots.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
ZDWARS31: Despair Canyon is the thirty-first map of ZDoom Wars, a Last Man Standing megawad. It was designed by Gianluca Cilento (Remmirath) and uses the music track "Thorne" by Nessbeatsfox.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains twelve spawn points:
- facing east. (thing 11)
- facing east. (thing 12)
- facing west. (thing 13)
- facing west. (thing 14)
- facing south. (thing 15)
- facing south. (thing 16)
- facing north. (thing 22)
- facing west. (thing 23)
- facing south-west. (thing 24)
- facing south-east. (thing 25)
- facing north. (thing 26)
- facing east. (thing 27)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 28 |
| Vertices | 1935* |
| Linedefs | 1856 |
| Sidedefs | 3241 |
| Sectors | 505 |
* The vertex count without the effect of node building is 1397.
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 12 | ||
