ZDWARS36: Burning Demise (ZDoom Wars)

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ZDoom Wars maps 35-45

1 2 3 4 5 6 7 8 9 10 11 12
13 14 15 16 17 18 19 20 21 22 23
24 25 26 27 28 29 30 31 32 33 34
(35 - 45)

This level occupies the map slot ZDWARS36. For other maps with a non-standard slot, see Category:Non-standard map slots.
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ZDWARS36: Burning Demise is the thirty-sixth map of ZDoom Wars, a Last Man Standing megawad. It was designed by SwordGrunt and uses the music track "".

Analysis[edit]

Map of Burning Demise

Map layout[edit]

Player spawns[edit]

This level contains twenty-one spawn points:

  1. facing north-west. (thing 3)
  2. facing north-west. (thing 6)
  3. facing north-west. (thing 9)
  4. facing north. (thing 10)
  5. facing south. (thing 19)
  6. facing south. (thing 20)
  7. facing north-east. (thing 22)
  8. facing south-west. (thing 23)
  9. facing south-east. (thing 24)
  10. facing north-west. (thing 27)
  11. facing south-west. (thing 28)
  12. facing north-east. (thing 31)
  13. facing north-west. (thing 32)
  14. facing south-west. (thing 33)
  15. facing south. (thing 35)
  16. facing south-east. (thing 36)
  17. facing north-east. (thing 38)
  18. facing north-west. (thing 39)
  19. facing south-west. (thing 40)
  20. facing north-east. (thing 69)
  21. facing north. (thing 70)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 71
Vertices 5354*
Linedefs 3917
Sidedefs 7567
Sectors 603
* The vertex count without the effect of node building is 3417.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Miscellaneous 1-2 3 4-5
Deathmatch start 21
Team Blue start 7
Team Red start 7

See also[edit]

External links[edit]