ZDWARS7: Valley (ZDoom Wars)
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ZDoom Wars maps 1-12 |
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(1 - 12) |
This level occupies the map slot ZDWARS7. For other maps with a non-standard slot, see Category:Non-standard map slots.
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ZDWARS7: Valley is the seventh map of ZDoom Wars, a Last Man Standing megawad. It was designed by Mike Ewer (Mik57) and uses the music track "Glorious Morning" by Christian Krogsvold (Waterflame).
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains twenty-seven spawn points:
- facing north-west. (thing 2)
- facing south. (thing 40)
- facing north-west. (thing 42)
- facing south-east. (thing 43)
- facing north-east. (thing 68)
- facing east. (thing 69)
- facing east. (thing 70)
- facing south. (thing 71)
- facing west. (thing 72)
- facing south-east. (thing 73)
- facing south. (thing 74)
- facing north-east. (thing 75)
- facing north-east. (thing 76)
- facing north-east. (thing 77)
- facing north. (thing 85)
- facing north. (thing 86)
- facing south-east. (thing 87)
- facing south-east. (thing 88)
- facing south-east. (thing 89)
- facing south-west. (thing 90)
- facing north. (thing 91)
- facing north-west. (thing 92)
- facing north-west. (thing 93)
- facing south-east. (thing 94)
- facing south-east. (thing 95)
- facing south-west. (thing 96)
- facing east. (thing 97)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
Things | 98 |
Vertices | 8095* |
Linedefs | 7251 |
Sidedefs | 12847 |
Sectors | 1272 |
Things[edit]
This level contains the following numbers of things per skill level:
Multiplayer | |||
---|---|---|---|
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 27 |