Zort 9

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Zort 9
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Author Mike Watson
Port ZDoom
IWAD Doom II
Year 2003
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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Zort 9 is a single-level PWAD for Doom II and the ZDoom source port that came out in January 2003. It was designed by Mike Watson (Cyb) as the ninth and final entry in his Zort series, and uses a custom music track by Julian Aubourg. The par time defined in MAPINFO is 10:37.

Walkthrough[edit]

Map of Zort 9
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the room with the arch-vile, jump south through the banner to get a blur artifact. (sector 426)
  2. In the lava cave at the west end, get to the south ledge and jump west to the plasma gun and energy cell packs. (sector 649)
  3. In the hall east of the red key, go north and press on the gargoyle switch that is not lit to teleport to a megasphere. (linedef 571 via script 15 and thing 302, ZDoom's "secret trigger" actor)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 13, 2021.

Statistics[edit]

Map data[edit]

Things 488
Vertices 5417*
Linedefs 4628
Sidedefs 7973
Sectors 663
* The vertex count without the effect of node building is 4059.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]