This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Zort 9 is a single-level PWAD for Doom II and the ZDoom source port that came out in January 2003. It was designed by Mike Watson (Cyb) as the ninth and final entry in his Zort series, and uses a custom music track by Julian Aubourg. The par time defined in MAPINFO is 10:37.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the room with the arch-vile, jump south through the banner to get a blur artifact. (sector 426)
- In the lava cave at the west end, get to the south ledge and jump west to the plasma gun and energy cell packs. (sector 649)
- In the hall east of the red key, go north and press on the gargoyle switch that is not lit to teleport to a megasphere. (linedef 571 via script 15 and thing 302, ZDoom's "secret trigger" actor)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on December 13, 2021.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 4059.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Shotgun guy |
2 |
3 |
3
|
Imp |
37
|
Stealth imp |
4
|
Lost soul |
6
|
Stealth demon |
7
|
Revenant |
2
|
Cacodemon |
8 |
12 |
14
|
Stealth cacodemon |
1
|
Stealth baron |
1
|
Mancubus |
1
|
Arch-vile |
2
|
Spiderdemon |
2
|
Cyberdemon |
3
|
Monster spawner |
1
|
Spawn spot |
6
|
Scripted marine |
8
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Super shotgun |
1
|
Chaingun |
4
|
Rocket launcher |
2
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
33
|
Box of bullets |
1
|
4 shotgun shells |
44
|
Box of shotgun shells |
4
|
Rocket |
8
|
Box of rockets |
10
|
Energy cell |
1
|
Energy cell pack |
3
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
11
|
Medikit |
6
|
Armor |
3
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
10
|
Health bonus |
16
|
Supercharge |
2
|
Megasphere |
1
|
Backpack |
1
|
Partial invisibility |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
2
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
4
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]